![]() ![]() After you get your basic skills mastered, your Crunchling grows to a bigger size. I thought that once I had gotten the hang of the 3 mini-games, it would be repeating the same steps over and over until the end of the game. Interestingly, the more times you play each game, the better your Crunchlings' skills are the next time you play. Each of these is a separate mini-game, where you try and get the best score. From this home, you can take your Crunchling out to different worlds to work on his 3 skills: speed, jumping, and strength. There is a "home" that isn't much more than a decision screen, where you can pet your Crunchling (to make him happy) and you can feed him any of 3 Cap'n Crunch cereals (they've omitted All Berries for some reason). Gameplay-wise, Crunchling Adventure is really 3 mini-games in one. The Cap'n brings you in to help raise and train a Crunchling to compete in this important contest. The Cap'n negotiates with the Thieves into letting the fate of the mines be determined by an athletic challenge between a Crunchling and a Thief. The premise is that the Crunchium Mines at the center of the earth have been taken over by Crunchium Thieves. Cap'n Crunch's Crunchling Adventure, however, is an exceptionally well-designed game that is a lot more fun than many commercial titles.Īs you would expect from a CD-ROM game bundled with 2 boxes of Cap'n Crunch cereal, this is a simple kid-oriented game. Commercialized marketing tie-in games usually do not get a mention in gaming magazines, and for good reason: they are typically awful. ![]()
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